This update is mostly to give an overview of how far I have made it sculpting so far and then at the end an update on the current stretch goal: the Gnomish Lord and Lady.
Next we have the rank and file poses. Three are in attacking poses, two are idle, and one is marching. The idea for arming them with flails comes from prints of medieval peasant revolts that show men armed with flails whalloping their enemies. Most of the flails should be easily removed and replaced with other farm implements if folks have a mind to do so.
This is the female gnome command. On the left is the leader. She is wearing a dress but otherwise clad like our spearmen units with a mail shirt and helmet. Her pose telegraphs an imminent backswing. The middle is a musician. I chose to give her an alphorn like one of our existing villagers to play up the "Swiss" element and to differentiate her from our other musicians. Her garb is slightly more gender neutral. And the gnome on the right is the standard bearer. She is wearing a dress like our villager gnomes. The standard has an owl on top.
These are the rank and file female gnomes. Three are armed with Pikes and represent the various standard pike poses - attacking, at ease, and marching respectively. The pikes may be shortened to be spears or cut off and replaced with halberds to integrate them into various units Finally the last two are armed with crossbows. One has a raised sword perhaps ready for close combat, or cheering a victory. The last is posed as if ready to maneuver.
This is the command for the LongHats or Old Keebler Guard (open to new names.) The leader on the left is distinguished by his feather and fancy visor. The standard bearer is posed as if marching at ease. Atop the banner is a hand gestured to symbolize the taking of an oath in Swiss society. The gnome on the right is the musician. He is unique for the gnome as he carries a drum and has a silly coiled hat.
Finally we have the rank and file poses. There are three fighting poses (1,2, and 5) and three shieldwall/advancing poses (3,4, and 6)
That's 26 new gnomes!
Finally, for this update at least, we have the Lord Gnome and the Lady Gnome. My original intent for the gnomish range was that they would be akin to the medieval Swiss and not have central leadership for the army. So the range has been lacking epic fighter/general classed characters. I likely won't be including these in my own army, but these were the most desired stretch goal, by number of votes, so... thy will be done! :)
For the Lord Gnome I am going to model him after the LongHats, so that, compared to the rest of the army, he appears old and venerable. He will be posed to appear defiant as if starring down a man-sized model in the eye. Chin raised high. One had on his hip as if daring and the other resting atop his trusty Morning Star. I chose a morning star to further signal his antiquity as it clashes "chronologically" with the use of pike and halberd by the rest of the army. The use of powerful weapons like flails makes gnomes very hard hitting on the charge especially with their skill at arms. Finally, He will have his own custom headgear. He will have a crown that is fashioned like the gnomish helmets. It will be a circular metal band around a hat, with a gem in the center and perhaps some embellishments.
The Lady Gnome is going to be similar to the female leader from the command set above. She will wear a dress and mail. However, she will be armed with a trusty mace. She will have a more regal and defiant pose like her husband; looking up as if contemptuous of a taller model. To differentiate her from the leader more, she will also have a crown - either upon braided hair or a hat. There's only so much one can do to differentiate leaders.